![]() For example, the Griffin -1N is armed with a PPC and LRM making it more of a long range fighter the -1S carries lasers and a smaller LRM, which makes it better at close range fighting. Others are due to creating variety or addressing perceived shortcomings. Some are due to lore/writing, where a state or manufacturer is making use of available stock or working around shortages. There are different models of Mechs, and usually no 'base' model. Really excited to jump headfirst into this game with my buddy! This looks like the game I was looking for! Deep, rich lore, stompy bots and affordable (if you don't buy a crazy amount like I did while starting)! Is there a way to see which mech variant is the "base" mech? Or do I have to eyeball it to the miniature (GRF-1N corresponds to the miniature I have on tabletop simulator with right torso LRM and right arm PPC) ![]() So, I grab a bag and search for griffin, lo and behold I see: The thing I don't understand is which mech is the starter mech? The new recruit box comes with a vindicator and a griffin. I got a nice mod for textured mechs and another mod that spawns like 2000 record sheets for all kinds of mechs. I am preparing to play with a buddy of mine by trying some things out in tabletop simulator while reading the quick start rules, as those are free. Alpha Strike starter box pre-ordered as well.The starter boxes should arrive on monday and the forcepacks later next week. I got the new recruit, game of armored combat, clan invasion and 6 inner sphere forcepacks from a store that had a clearance sale. I went a bit too hard on buying into this game while trying to get away from warhammer.
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