All but a select few achievements are very easy to aquire, rather by story progression, or by playing one of the various modes. Now if more developers followed in these footsteps, we wouldn't have huge score games like Earth Defence Force, or Avatar, tainting the achievements and completion pool. The biggest one is a 20 point achievement for completing the game on its hardest difficulty. Distribution of points is much smoother, no more 50 pointers slowing you down. 10/10ΔΆ0 achievements for an arcade game may raise a few brows, but its actually better than the standard 12. With so many customizable options, you could play for days before you experiance all that multiplayer has to offer. Even for the offline player, the sims have many, many, personalities to choose from, from fists only, to prey, and the list goes on. Its great to revisit a classic with revamped controls, frame rate, and online capabilities. While the sim count is small, with only 7 sims at a time, compared to others, topping at 16, this reflects on the games age and also encourages PvP instead of PvC, which was one of the intents of releasing it with online play. Multiplayer is one of the best features, if not the best feature so far, of Perfect Dark. Naked play on any of these two difficulties levels is next to impossible (Naked play=No weapons) Co-op and Counter-op just add to the excitement and fun, supporting local couch play or live play. The other two levels, however, are a step up in difficulty, leaving the weak in the dust. Going up a difficulty doesn't add much to the difficulty until later levels, which is fine at first, but yet again leaves more to be desired. Agent is a prime example of how the easy difficulty on games should be, fun to play, and not too much of a pain. Agent difficulty leaves something to be desired though, the AI can be a bit chumpy when it comes to combat, but thats why theres 4 difficulties. Its a blast to be able to beat up and shoot the very creators of the game itself in game. Theres so many things happening all at once, and with a superb framerate, theres not much curbing my enjoyment. Single player alone is worth the $10 price tag. Also don't forget to comment, I love to hear what you all have to say Its great to have a classic on the N64, and a top of the line shooter even to today's standards, hitting the XBL Arcade at only 800 points! With that said, lets move to the review.
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